presented by Dr. David Noah
Save the Shells is multi-media game created with
Flash for the Georgia
Museum of Natural History. The goal of game is to save the
tortoise habitat from human development while learning about
tortoises and their environment.
The game has three levels. Each level plays like
a single-player board game. The player starts at the bottom-left
side of the screen and must reach the construction before the
habitat is completely destroyed. A spinner and hidden question
squares helps the player move along towards the goal. However,
the months fly by on the calendar, creating a time limit for
each level.
Each level increases in difficulty from the previous.
The first level requires the player to stop the construction.
The second requires stopping of the construction and building
a bridge between to habitats. The third and final level requires
the player to stop the construction, build a buffer and a bridge
and clear the excess foliage.
A few negative comments, is that the game is difficult
unless you know certain tricks. The game board is very large,
so there is only a few paths that will allow the player to get
to the construction before time runs out. It is also almost
impossible to complete the level without landing on a question
square or tortoise-copter square and receiving bonus moves.
It would be helpful if the question squares were marked and
the player had the choice to attempt the question.
The game is beautiful. The graphics are great
and very intriguing. The calendar is less stressful than a clock
counting down would be. The tortoise health meter also gives
the player extra time if construction starts to invade the habitat,
which is a nice feature.
This game also has excellent tortoise knowledge
assessment. However, the knowledge is not reinforced as it could
be. The questions provide knowledge feedback only when an incorrect
answer occurs and the player asks for a hint. Players can merely
guess the correct answer without learning occurring. Overall
though, it is a great game.